Mortal Shell 2 Trophy Guide & Platinum Roadmap — All 53
Updated August 24, 2026 · Checked for the current launch build

Official promotional screenshot: Steam / Cold Symmetry / Playstack
Platinum roadmap at a glance
| Planning point | Current estimate | What it means |
|---|---|---|
| Steam / PlayStation total | 53 | Steam includes No Lifer; PS5 breakdown is 1 Platinum, 1 Gold, 10 Silver, 41 Bronze |
| Time | About 50 hours | Exploration and Shell Memories cause the largest variance |
| Cycles | 2 full + part of NG++ | Seeking the Past is the limiting requirement |
| Missables | 3 | Two in the opening, one during Nameless Captive |
| Free roam | Before Send Ova | Finish cleanup before accepting the next-cycle transition |
Recommended approach: use one main save, make a backup before the Nameless Captive and before Send Ova, and spend scarce Glimpse on Shell Memories before optional experiments.
The three missable trophies
- Mid Summer? — enter the Festival in the prologue and interact with Marigold before following the critical path out. The opening space cannot be revisited in the same cycle.
- No, You Still Can't Win — push the scripted opening Tar Golem encounter to its minimum-health trigger. Do not simply let the sequence end without fighting.
- Peter's Perfect Parry — during the Nameless Captive's later phase, use the Untarnished Seal and Perfect Guard every hit of the slower reverse seven-hit headspin. If the boss dies first, retry from a backup or in the next cycle.
| Risk tier | Objectives | Recovery if missed |
|---|---|---|
| Prologue-only | Mid Summer?; No, You Still Can't Win | New save or a later cycle if your platform carries the opening into NG+ |
| Boss attempt per cycle | Peter's Perfect Parry | Backup before Nameless Captive or retry next cycle |
| Quest-state sensitive | Egon, Baghead, NPC chains, lute scenes | Finish before pushing those NPC states or leaving the cycle |
| Before Send Ova | World cleanup and current-cycle collectibles | Revisit before confirming the transition |
Run 1: explore, collect, and protect the save
- Complete both prologue missables before reaching the wider world.
- Unlock every Shell, primary weapon, and sidearm; mark each one in the checklist below.
- Clean Beacons, reveal all map fragments, complete NPC quests, and collect every accessible Tarstone and Ova.
- Buy Shell Memories whenever Glimpse allows. Avoid spreading Glimpse across low-priority purchases if the Platinum is your goal.
- Prepare the Untarnished Seal before the Nameless Captive, then create a recoverable save backup if your platform supports it.
- After the final boss, stay in the current world until the pre-NG+ cleanup below is complete.
Before Send Ova: final cleanup
Send Ova starts the next cycle. Before confirming it, verify these categories rather than relying on memory:
- World: every map fragment, cleansable Beacon, Ova, dungeon reward, and the Temple of Vatra Tarstone.
- Arsenal: all eight primary weapons, all sidearms, a fully upgraded weapon, and every lute track for Heavy Metal.
- Shells: all eight bodies, Bond 4 on at least one, and every affordable Memory watched.
- NPCs and endings: finish Egon's Feed Me route, the Mango/Ascension sequence, and any Baghead outcome you intend to trigger.
- Boss-specific: confirm Peter's Perfect Parry unlocked; a defeated Nameless Captive means waiting for the next cycle.
Then use the point-of-no-return guide for a shorter on-screen departure check.
Run 2 and NG++: what carries the schedule
Use the second cycle to finish alternative outcomes, missing quest steps, and remaining Memories. Current roadmaps place Seeking the Past in part of a third cycle because two ordinary runs do not provide enough Glimpse for all 40 Shell Memories.
Do not start a third full completion sweep blindly. At the end of cycle two, compare the Memory menu Shell by Shell and route directly to the Glimpse sources you still need.
Slayer Seal and trophy safety
Night Mode and the Slayer Seal are separate decisions. If a future patch changes eligibility, trust the warning displayed by your installed build. See the difficulty guide before enabling either modifier.
All trophies: persistent checklist
The list mirrors Steam's current 53 entries and includes No Lifer, which is also the PlayStation Platinum. A few hidden names differ by platform—Steam uses Baghead, while PlayStation guides use Bag Holder. Checks are stored only in this browser.
Second screen: game on the main display, this tab on a second monitor, a snapped window, or a phone. Tick as you collect. Ticks stay in this browser only — a phone and a PC do not share them.
Highest-risk checks
Progression
Primary weapons
Sidearms
Shells
Story bosses
Collectibles and upgrades
Optional challenges
Play view hides the site header so the list can sit beside the game. Press Escape to leave it.
If a collectible trophy does not unlock
- Stoned: compare the inventory against the full Tarstone list, especially the Temple of Vatra pickup, then change area or rest after the final acquisition.
- Seeking the Past: open every Shell's Memory screen and watch the unlocked scene; buying an entry and viewing it are separate things to verify.
- Collection trophies: confirm the item was actually acquired, not only revealed on the map, and install the latest game patch before repeating a long route.
- If the save has ever used a trophy-disabling modifier, test on a clean save instead of spending another cycle on uncertain eligibility.
Official Mortal Shell 2 launch trailer
Embedded video is a visual reference. Prefer the written steps on this page for current routes and patch-sensitive details.
Related guides
100% checklist · Point of no return · Tarstone locations · Map fragments · Nameless Captive
Frequently asked questions
How many trophies and achievements are in Mortal Shell 2?
Steam's official page currently lists 53 achievements, including the No Lifer meta-achievement. The PlayStation 5 set is also listed as 53 trophies: 1 Platinum, 1 Gold, 10 Silver, and 41 Bronze.
How many playthroughs does the Mortal Shell 2 Platinum take?
Plan for two complete cycles plus part of a third. The long tail is Seeking the Past because unlocking and viewing every Shell Memory requires more Glimpse than two normal cycles provide.
Which Mortal Shell 2 trophies are missable?
Current trophy roadmaps flag three: Mid Summer?, No, You Still Can't Win, and Peter's Perfect Parry. The first two are in the opening; the last is tied to a specific Nameless Captive attack.
Does the Slayer Seal disable trophies?
The game presents two warnings before it is equipped, and current completion guides report that equipping it disables trophies for that save. Picking it up is safe; for a trophy run, do not equip it.